Category Wargames

A2Z

A is for Alphabetised wargame and sim news. Once a month, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a day or two scouring Simulatia and Grognardia for stories with…

Lock ‘n Load Tactical Digital

The fact that, outside of mods, Close Combat and Combat Mission never made it to the Pacific, has to rank as one of digital wargaming’s biggest disappointments. Anyone who argues that PTO warfare lacked tactical colour or wouldn’t have suited…

Dusty But Trusty: Ghost Recon

To qualify for a ‘Dusty But Trusty’ article, a game must be old enough to vote in the Federated States of Micronesia, buy tobacco in Algeria, and serve in the Pontifical Swiss Guard. More importantly, it must be demonstrably super,…

Untapped Tussles: The Siege of Port Arthur

In computer wargaming development an understandable fixation with A-List ding-dongs – Waterloo, Gettysburg, Bulge and the like – means a slew of singular scraps with considerable ludological potential remain unsimmed. In Untapped Tussles, a new sporadic THC column, I’ll be…

A2Z

A is for Alphabetised wargame and sim news. Once a month, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a day or two scouring Simulatia and Grognardia for stories with…

3×3

Want to turn a green lane into a brown lane, tow a Gulaschkanone across a snowy field, or roam the Western Desert trashing Axis airfields? Get a 4×4. Want quick introductions to low-profile PC games of interest to wargamers and…

A2Z

A is for Alphabetised wargame and sim news. I could have scattered these topical tidbits throughout the week in the hope they’d make Tally-Ho Corner look lively and well-staffed. Concern for your LMB dabber persuaded me to glue them together…

Brinkmann’s Bridge: Final Turn

THC’s first play-by-comment Combat Mission marathon has just sixty seconds left to run. Annoyed that the bloodletting is about to come to an abrupt halt, heartless hope-dasher Mars decides to cull five combatants during the final turn. The majority of…

Brinkmann’s Bridge: Turn 24

Amputated in the closing seconds of turn 23, the oak bough that stopped the Panther’s first shot at the Staghound, is literally in no position to stop the second, third, or fourth. Early in the penultimate turn our steel pillbox…

Cauldrons of War – Stalingrad

Any room on the list of classic WW2 what-ifs for another noodle warmer? To old favourites like “What if America’s carriers had been present at Pearl Harbour on December 7, 1941?”, “What if Goering had kept pounding British airfields in…

Brinkmann’s Bridge: Turn 23

An exploding British tank lifts pantiles and deglazes windows this turn. Unfortunately for the Comment Commanders the tank in question is the previously KOed Sherman not the cruel Cromwell. Brace yourself for a turn report light on good news.