Category Wargames

Brinkmann’s Bridge: Turn 5

To be honest, ‘BRENS’ or ‘BAPTISM OF FIRE’ would sum up this turn equally well. Before Lehrer’s platoon arrive in the closing seconds of the sixty, effectively doubling the size of the Comment Commanders’ austerity Kampfgruppe, LMGs of Czech design…

Brinkmann’s Bridge: Turn 4

Almost everyone knows that Mars owns a spear and shield. Relatively few people are aware that the god of war also possesses a device similar to a bee smoker. He uses said gadget to temporarily calm conflicts while he nips…

Interview: Ezra Sidran

Right now General Staff’s most effective recruiting sergeant isn’t a smooth-talking influencer, a fancy trailer, or a feature list as long as a Chassepot rifle, it’s a collection of digitised academic papers tucked away in a dusty corner of an…

Brinkmann’s Bridge: Turn 3

Colour Sergeant Potter got through Slapstick and Deadstick without a scratch. It’s during Operation Bandstand that his luck runs out. Sitting in the passenger seat of a jeep skirting Van Der Voort farm at the start of turn 3, he…

Brinksmann’s Bridge: Turn 2

The maximum heart rates of selected German combatants during this turn: Oberst Brinkmann: 93 beats per minute. Unteroffizier Thylin: 116 beats per minute. Feldwebel Bulau: 130 beats per minute. Unteroffizier Meister: 145 beats per minute. Gefreiter Tappe: 183 beats per…

A2Z

A is for Alphabetised wargame and sim news. I could have scattered these topical tidbits throughout the week in the hope they’d make Tally-Ho Corner look lively and well-staffed. Concern for your LMB dabber persuaded me to glue them all…

Brinkmann’s Bridge: Turn 1

The only things that bark during the first sixty seconds of hands-off WeGo action are restless farmyard dogs. The only thing that booms is a faraway bittern in search of a mate. Although free of weapon reports, Turn 1 isn’t,…

Brinkmann’s Bridge

In the early hours of September 17th, 1944, weary Wehrmacht private, Willy Hauser, was walking along a railway embankment near the Valburg Canal in the Netherlands when he heard what sounded like a train approaching. Had the train really been…

A2Z

A is for Alphabetised wargame and sim news. I could have scattered these topical tidbits throughout the week in the hope they’d make Tally-Ho Corner look lively and well-staffed. Concern for your LMB dabber persuaded me to glue them all…

Yesterday’s jam

Last autumn, a month before the lights of The Flare Path blinked out unexpectedly, I asked readers to “Make me a Bismarck game out of code or cardboard”. A dozen plucky creatives took up the gauntlet. In bedrooms and home…