Bounce the Bogen: Turn 15

I reckon there are few more evocative sound effects in computer wargaming than the wave files in CMBO’s audio folder numbered 900 to 904. Used to communicate close quarters violence largely ignored by Big Time Software’s no-frills graphics engine, these chilling melee noises play several times this turn as British troops close to the rail bridge launch local assaults and fend off counterattacks.





