A2Z

A is for Alphabetised wargame, sim, and site news. Now and again, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a few days scouring Simulatia and Grognardia for stories with the potential to fascinate, startle, cheer, dismay or amuse. Those stories are then dehydrated, alphabetised and delivered, via articles like this one, to people who’ve got better things to do than plough through puff and platitudes.

Read MoreA2Z
Friday Foxer #257

Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. All are welcome to participate.

Read MoreFriday Foxer #257
3×3

Want to turn a green lane into a brown lane, tow a Gulaschkanone across a snowy field, or roam the Western Desert trashing Axis airfields? Get a 4×4. Want quick introductions to games of interest to realism relishers and old fogies? Read a 3×3. Prior to penning one of these articles I’ll play three tempting titles for at least three hours each. While it would be cavalier to call the reports that result from such brief auditions ‘reviews’, it’s conceivable they might lead to more prolonged playtests, and prompt or prevent the odd purchase.

Read More3×3
Bounce the Bogen: Turn 17

Thanks to the considered/conscientious comment commanding of SunderLad and Colonel_K, the Allied push towards Nottingheim shows no sign of stalling. In this sixty-second chunk of WEGO action the understaffed Allies strengthen their hold on the rail bridge and make life extremely miserable for any Hermans* still in the vicinity of the road bridge. In response, the computer finally commits its dizygotic IVs.

Read MoreBounce the Bogen: Turn 17