The Status One demo is tough but moreish

Imagine Door Kickers and SWAT 4 colliding in a gloomy tenement hallway, and after realising that their tac vests were hopelessly entangled, pressing on regardless. Imagine a sad fox playing a violin while drifting towards the lip of a waterfall in a canoe made from a grandfather clock case. Imagine going to buy a 2013 Ford Focus from a woman in Rotherham, and discovering the seller was none other than a post-transition Sergei Skripal.

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Combat Mission Olympiad: Turn 9

The French ATR team that bagged an armoured car last turn spend this sixty spooning rocks and hugging dirt. Despite the best efforts of the Gallic mortar team which uses all but one of its white-painted M302 rounds this turn, Bignon and his loader are pummelled mercilessly by the Panzer III on Mosque Mount.

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Ships At Sea (Sea legs and Protestant work ethic not included)

Early Access Ships at Sea came within a cod’s whisker of flunking its 3×3-style audition. Two hours in I was railing against its rigid earn-to-unlock structure and unexpected lack of ambience, and fast losing patience with its improbably choppy harbours and recalcitrant small craft. But then I set off for Vedøya.

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The Contacts Game

It has been this way since the cock-up in Cologne. On the day before a deployment, King Dormouse summons me to his office, and we play ‘the contacts game’ while he wipes the nicotine film from his gig-lamps or toys with the medieval caltrop he uses as a paperweight.

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Heavy cargo = heavy responsibility

I can’t look at Heavy Cargo – The Truck Simulator screenshots without thinking of one of the UK’s most idiotic rail accidents. In the released-yesterday-to-luke-warm-Steam-reviews, HCTTS, I presume the procedure on arriving at a level crossing isn’t “Wait for automatic barriers to open, then cross fingers and put pedal to metal”.

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