ViewApp brass-off mousey bus simmers

If Tally-Ho Corner had a hall of shame ViewApp would be its most recent inductee. Yesterday the Viennese studio behind City Transport Simulator released the omnibus component of its latest sim either not realising or not caring that many early adopters would instinctively strafe a mouse on pulling away from the kerb or entering a corner for the first time.

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Master of Command executes a pleasing pivot

By switching to a 1:1 venue scale, thoughtfully redesigning terrain visuals, and enabling almost-ground-level spectating, Armchair History Interactive send out a very clear signal to serious PC wargamers. Anyone who has enjoyed Ultimate General and Take Command/Scourge of War in the past, may find the work-in-progress previously known as both Master of Command: Prussian Glory and Master of Command: Seven Years’ War hard to resist when it releases later this year.

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This and that

Early Access Dagger Directive’s first update doesn’t seem to have cured its corpse reanimation problem. Loading still seems to revive fallen foes now and again. The new build doesn’t like old savegames either, so it looks like I’m going to be replaying campaign missions 1 to 3 a little earlier than planned. Having run some experiments, I think I’ll play on ‘hard’ this time. Upping the difficulty improves enemy marksmanship significantly and boosts their visual acuity.

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