Tag the experiment

World War II Armored Recon reconnoitered

Forty plus years of WW2 tactical wargaming leaves an indelible mark on a person. Like most long-in-the-tooth desktop generals, I’m now so used to parsing battlefields, assessing weaponry, and weighing up odds, the process is almost instinctive. StuG there…. dead…

Teardown’s bewitching blazes

Like a bone-white ember quietly ticking amongst the feathery ash of a burned-down bonfire, Firefighting Week still has some life left in it. Yesterday, a Cornerite tip-off (Thanks, phuzz!) led me to try blaze battling in Teardown, a voxel-based demolition…

Firefighting Week: Addendum

Hanging up my axe, hose, and hydrant spanner at the end of Firefighting Week proved harder than I’d anticipated. Not only am I still exploring new (to me) extinguish-em-ups, battling all those virtual conflagrations seems to have altered my attitude…

RotorSim needs a job generator

An hour after firing up RotorSim, Immaculate Lift’s SimCopter-reminiscent chopper game, for the first time, the campaign progress bar is a third full, and I’m wondering whether I’ll have seen all there is to see by lunchtime. While I don’t…

Firefighting Week: Into The Flames

Deep down I doubt any armchair hose jockey wants a totally realistic fire brigade sim. If forty percent of in-game call-outs were false alarms caused by confused or malfunctioning fire alarms, extinguish-em-ups would alienate all but the most patient and…