Tag the experiment

The Road of Life demo leaves me cold

What’s the first thing you do if you’re making a driving game about trucking cargo across frozen Lake Ladoga during WW2? Chap in the ushanka and the Россия без Путина t-shirt? Correct, Sir, you ensure your vehicle handling isn’t blander…

Tim goes/is Over the Hill

Yesterday afternoon, after a brief daydream near Aberdeen, South Dakota led to a maddening* speeding ticket, I parked Sally in the first gas station I came across, and began scanning Steam for a potential disappointment dissipater. Over the Hill, the…

Sorry Sally, I’m needed in Trenton

Abandoning Sally, my ATS Mustang Fastback, even for a few hours this weekend, required considerable willpower, but somehow I managed it. Trading the Great Plains for New Jersey and sunny contemporary highways for snowy Eighteenth Century battlefields, I gave Early…

Slow Roads, quick assessment

Most games that irk Seth, my inner rural realism pedant, do it with dodgy flora or agriculture. Slow Roads, a relaxing £6 driving diversion from Topograph Interactive, does it primarily with questionable fencing. Good luck finding a Street View-able spot…

Cyprus 1974 (The shape of things to come?)

Great news! In the brief window before AI steals all our jobs, overheats the planet, and 3D-prints the armada of virus-carrying drones that destroys mankind, it’s going to make some corking computer wargames. While Cyprus 1974 isn’t, strictly speaking, ‘corking’,…