3×3

Want to turn a green lane into a brown lane, tow a Gulaschkanone across a snowy field, or roam the Western Desert trashing Axis airfields? Get a 4×4. Want quick introductions to games of interest to wargamers and simmers? Read a 3×3. Prior to penning one of these articles I’ll play three tempting titles for three hours each. While it would be cavalier to call the reports that result from such brief auditions ‘reviews’, it’s conceivable they might lead to more prolonged playtests, and prompt or prevent the odd purchase.

Read More
Friday Foxer #92

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

Read More
Operation Oryx: Turn 25

Checked last Monday by one of CM’s periodic order-issuing opportunities, Team Droopy’s last TOW missile regains its liberty in the opening second of turn 25. It presses on, following a very similar trajectory to the one traced by its predecessor, yet somehow avoids the same fate.

Read More
Solo Foxer #91

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. While Roman, my Chief Foxer Setter, would be very interested to hear how long it takes you to defox today’s brainteaser, he requests that the comments section isn’t used to share solutions or drop hints.

Read More
THC’s Top 50 Transport Sims

PC Gamer can keep their tarot cards, Rock, Paper, Shotgun their tea leaves, and Eurogamer their roadkill entrails. Here on the Corner we rank games using the most scientific/democratic method available. In the past your votes have established beyond a shadow of a doubt the finest combat sims and PC wargames around. Over the next week or two, if you’re willing, I’m hoping we can compile a list of the very best transport sims.

Read More
Friday Foxer #91

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

Read More
Operation Oryx: Turn 24

Despite being one man down, TOW Team ‘Droopy’ manages to fire all three of its remaining ‘Tube-launched, Optically tracked, Wire-guided’ tank trashers during this sixty-second slice of play-by-comment Combat Mission: Cold War action. The second missile is foiled by foliage as it streaks towards a glimpsed PT-76 amphibious tank.

Read More
Solo Foxer #90

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. While Roman, my Chief Foxer Setter, would be very interested to know how long it takes you to defox today’s brainteaser, he requests that the comments section isn’t used to share solutions or drop hints.

Read More