Friday Foxer #105

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

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Solo Foxer #104

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. While Roman, my Chief Foxer Setter, would be very interested to know how long it takes you to defox today’s brainteaser, he requests that the comments section isn’t used to share solutions or drop hints.

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A2Z

A is for Alphabetised wargame, sim, and site news. Once a month, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a day or two scouring Simulatia and Grognardia for stories with the potential to fascinate, startle, cheer, dismay or amuse. Those stories are then dehydrated, alphabetised and delivered, via articles like this one, to people who’ve got better things to do than plough through puff and platitudes.

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Friday Foxer #104

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

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Whodunnit Foxer #1

Roman, my Chief Foxer Setter, isn’t willing to commit to a Whodunnit Foxer every Wednesday, but hopefully we’ll see at least one a month from now on. Intended for both solo and co-op play (If you intend to tackle it on your tod, don’t read the comments!) each one contains five pieces of information related to a fictional murder. Discern those five pieces of information to ‘defox ‘ the foxer and solve the crime.

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Solo Foxer #103

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. While Roman, my Chief Foxer Setter, would be very interested to know how long it takes you to defox today’s brainteaser, he requests that the comments section isn’t used to share solutions or drop hints.

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Broadland by Train Sim (Part 2 of 2)

For the last seven days two twelve-wheeled dragons have been dozing sonorously in the summer sun at Berney Arms, one of England’s sleepiest railway halts. In a moment or two, my colleague, Roman, will rouse them from their slumbers with a touch of his power handle, and Tally-Ho Corner’s TS-powered tour of East Anglia’s Wherry Lines will continue.

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Friday Foxer #103

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

Read More