THC’s Top 50 Transport Sims

PC Gamer can keep their tarot cards, Rock, Paper, Shotgun their tea leaves, and Eurogamer their roadkill entrails. Here on the Corner we rank games using the most scientific/democratic method available. In the past your votes have established beyond a shadow of a doubt the finest combat sims and PC wargames around. Over the next week or two, if you’re willing, I’m hoping we can compile a list of the very best transport sims.

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Friday Foxer #91

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

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Operation Oryx: Turn 24

Despite being one man down, TOW Team ‘Droopy’ manages to fire all three of its remaining ‘Tube-launched, Optically tracked, Wire-guided’ tank trashers during this sixty-second slice of play-by-comment Combat Mission: Cold War action. The second missile is foiled by foliage as it streaks towards a glimpsed PT-76 amphibious tank.

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Solo Foxer #90

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. While Roman, my Chief Foxer Setter, would be very interested to know how long it takes you to defox today’s brainteaser, he requests that the comments section isn’t used to share solutions or drop hints.

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Dusty But Trusty: Steel Beasts

To qualify for a ‘Dusty But Trusty’ article, a game must be old enough to vote in Nicaragua, buy tobacco in Djibouti, and make the beast with two backs in Nepal. More importantly, it must be demonstrably super, smashing, great, ace, wizard, bonzer, the knees of the bee, the testicles of the dog, and the whiskers and pyjamas of the cat. You don’t need rose-tinted pince-nez or a cutting-edge pixel pump to enjoy 24 karat golden oldies like… Steel Beasts.

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Friday Foxer #90

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. Don’t be shy. All are welcome to participate.

Read More
Operation Oryx: Turn 23

T+4. Fear? Foreboding? Indecision? Whichever phantasmal dire wolf had Lesov Junior firmly pinned to the leaf litter last turn, releases him four seconds into this one. Milan uses his liberty to tweak the trigger of his RPG-7. As a result the truck reversing along the embankment north of the copse comes to an abrupt halt, wreathed in smoke.

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Solo Foxer #89

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. While Roman, my Chief Foxer Setter, would be very interested to know how long it takes you to defox today’s brainteaser, he requests that the comments section isn’t used to share solutions or drop hints.

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