G2K

G is for Great War game = great wargame? I remember a time when you could count WWI PC wargames on the fingers of one hand and it was rare for a year to pass without a new WWI flight game release. Today, devs seem far more interested in trenches than triplanes. The latest title to tackle the “meat grinder that is the Western Front” without a first-person camera is On the Western Front. Eight quid and studded with numbers, its screenshots shout “dense and desiccated” while its ‘Very Positive’ review ratio hollers something quite different.

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A2F

A is for Alphabetised game news. There’s nothing especially original about the way I gather game news. Like other reporters, every so often I set cage traps baited with chunks of old telephone directory or stale urinal cake in likely places (roundabout islands, amusement arcades, deconsecrated churches…) and return the following day with crossed fingers and an empty Sack For Life.

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Bounce the Bogen: Turn 2

Corporal Whitehand ends turn 2 surrounded by armour. Fortunately for him the close-range stuff is bipedal, medieval, and empty, and the more distant specimens are currently unaware rogue American POWs are at large in the castle.

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Rat Run (Part 2)

When I put down my microphone last Friday we were just about to plunge into Shildon Tunnel. In Locomotion, the Dr Who script I’m almost ready to pitch to the BBC, navvies digging this hill hole in 1840 unwittingly rouse the monstrous Shildon Worm sparking four episodes of creepy/claustrophobic capers involving animal-loving S&DR financier Joseph Pease, no-nonsense loco engineer Timothy Hackworth, and the sixteenth Doctor (who reliable sources at the Beeb tell me will be played by Basil Brush not Billie Piper).

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Words from a Wildebeest (Mark Judd interviewed)

When Mark Judd began self-publishing, indie game developers were as rare as hen dentists. After a lengthy hiatus, the chap behind pleasingly physical diversions such as Detonate*, X-Sail, and Vertigo has returned to the fray recently with a new instalment of his explosive demolition sim.

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Bounce the Bogen: Turn 1

Splendid – we now have enough volunteers to begin Bouncing the Bogen! In Turn 1, thanks to orders issued by half a dozen game Cornerites, kit jangles and leaf springs flex on the heavily wooded western side of the river, and, inside Schloss Nottingheim, boots beat quick tattoos on cold cobblestones.

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