At ease, grogs. Headquarters: World War II is far from essential
Scanning the notes I penned while playing HQWW2 this week, I can’t find anything resembling an aggro anecdote. There’s no chunk of shorthand reminding me of that bit in Mission 4 of the US campaign when I spent an absorbing half hour hunting a Tiger with nothing but a green bazooka team and a singed/scared Greyhound, or that spell in Mission 2 of the Brit Campaign when my Red Berets, using smoke, pluck, and Sten guns, overran a German position, then used the Pak 40 they captured to see off a counterattack involving a Panzer IV and several halftracks.