This and that

Early Access Dagger Directive’s first update doesn’t seem to have cured its corpse reanimation problem. Loading still seems to revive fallen foes now and again. The new build doesn’t like old savegames either, so it looks like I’m going to be replaying campaign missions 1 to 3 a little earlier than planned. Having run some experiments, I think I’ll play on ‘hard’ this time. Upping the difficulty improves enemy marksmanship significantly and boosts their visual acuity.

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Friday Foxer #231

Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. All are welcome to participate.

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Neglected bus simmers eye City Transport Simulator: Bus

Compared to the bustling train and tram sim sectors, the bus sim scene has felt pretty stagnant of late. Besides a couple of strong OMSI 2 add-ons, omnibus enthusiasts have had little to get excited about this year. Assuming SimBus remains chimeric, Early Access The Bus stays in low gear, Euro Truck Simulator 2’s people porters aren’t imminent, and Astragon don’t spring any surprises in Q3 and 4, the highlight of 2025 for PC-owning PCV lovers could well turn out to be next week’s release of City Transport Simulator: Bus.

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