Bounce the Bogen: Turn 21

During the course of Turn 21, the German arsonist in the woods north of the castle, is fired on by five different Allied units. Miraculously, not one of the incoming rounds hits flesh or Flammöl 19.

During the course of Turn 21, the German arsonist in the woods north of the castle, is fired on by five different Allied units. Miraculously, not one of the incoming rounds hits flesh or Flammöl 19.

Using the following clues (the map above is purely decorative) in combination with Street View, work out my location.

Thanks to the magic of PC gaming, although I’ve not left England this week most of my evenings have been spent North of the Border. Read on for fulsome praise of two Scotland-steeped playthings, and faint praise of a third.

Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers.

During this sixty-second snatch of WeGo WW2 action, several enemy infantry units suddenly remember urgent extramartial commitments and hurry towards the map’s eastern fringe.

Using the following clues (the map above is purely decorative) in combination with Street View, work out my location.

Want to turn a green lane into a brown lane, tow a Gulaschkanone across a snowy field, or roam the Western Desert trashing Axis airfields? Get a 4×4. Want quick introductions to games of interest to realism relishers and old fogies? Read a 3×3. Prior to penning one of these articles I’ll play three tempting titles for at least three hours each. While it would be cavalier to call the reports that result from such brief auditions ‘reviews’, it’s conceivable they might lead to more prolonged playtests, and prompt or prevent the odd purchase.

This week’s handmade co-op puzzle won’t defox itself. If you’re a dab hand at quizzes, lateral thinking, and search engine sleuthing, why not help out.