Bounce the Bogen: Turn 20

During this sixty-second snatch of WeGo WW2 action, several enemy infantry units suddenly remember urgent extramartial commitments and hurry towards the map’s eastern fringe.

During this sixty-second snatch of WeGo WW2 action, several enemy infantry units suddenly remember urgent extramartial commitments and hurry towards the map’s eastern fringe.

Using the following clues (the map above is purely decorative) in combination with Street View, work out my location.

Want to turn a green lane into a brown lane, tow a Gulaschkanone across a snowy field, or roam the Western Desert trashing Axis airfields? Get a 4×4. Want quick introductions to games of interest to realism relishers and old fogies? Read a 3×3. Prior to penning one of these articles I’ll play three tempting titles for at least three hours each. While it would be cavalier to call the reports that result from such brief auditions ‘reviews’, it’s conceivable they might lead to more prolonged playtests, and prompt or prevent the odd purchase.

This week’s handmade co-op puzzle won’t defox itself. If you’re a dab hand at quizzes, lateral thinking, and search engine sleuthing, why not help out.

Watching the Comment Commanders’ GIs doing their thing during turn 19, my mind turned to the famous Brecourt Manor assault. The inspired tactical choices… the calm, efficient execution… Dick Winters’ Easy Company couldn’t have done a better job.

Using the following clues (the map above is purely decorative) in combination with Street View, work out my location.

A is for Alphabetised wargame, sim, and site news. Now and again, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a few days scouring Simulatia and Grognardia for stories with the potential to fascinate, startle, cheer, dismay or amuse. Those stories are then dehydrated, alphabetised and delivered, via articles like this one, to people who’ve got better things to do than plough through puff and platitudes.

Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. All are welcome to participate.