This and that

Early Access Dagger Directive’s first update doesn’t seem to have cured its corpse reanimation problem. Loading still seems to revive fallen foes now and again. The new build doesn’t like old savegames either, so it looks like I’m going to be replaying campaign missions 1 to 3 a little earlier than planned. Having run some experiments, I think I’ll play on ‘hard’ this time. Upping the difficulty improves enemy marksmanship significantly and boosts their visual acuity.







