Myopic MBTs and MIA basics: thoughts on the Battlefield Commander WWII demo
Is Battlefield Commander WWII destined to be the latest in a long line of RTTs that tries and fails to combine Close Combat’s realism, accessibility, and gift for drama, with 3D graphics and a lithe camera? After two hours with the demo, I’m tempted to say ‘Yes, unless Sword of Steel rethink and bolster in key areas’.