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Tim

Brinkmann’s Bridge: Turn 16

This turn is the costliest yet for the Britishers. A short time after I lose an irreplaceable sixty minutes to British Summer Time, the glider riders defending Brinkmann’s Bridge lose an irreplaceable half-dozen men to an assortment of kill kit…

3×3

Want to turn a green lane into a brown lane, tow a MoBAT across a snowy field, or roam the Western Desert trashing Axis airfields? Get a 4×4. Want quick introductions to low-profile PC games with military or transport themes?…

Friday Foxer #13

Today’s co-op brainteaser is the work of my Chief Foxer Setter’s talented understudy. If you think Roman’s word chains are tough, you’ve clearly never attempted one forged by Colonel K.

Solo Foxer #13

Unlike the formidable Friday foxers, the Monday kind are designed with lone truth sleuths in mind. Roman, my Chief Foxer Setter, assures me the following brainteaser can be solved single-handedly. Crow all you like in the comments section, but please…

Brinkmann’s Bridge: Turn 14

Erich Woikin is eleven again, sprinting through an orchard with a satchel of scrumped cherries bumping against his sweat-soaked back and a baying hound snapping at his heels. He’s a few strides from the spot in the barbed wire fence…

Pavlov’s House

A dusty StuG and a Molotov-scorched Panzer IV are knocking seven bells out of the north wall, there are enemy scouts pressed against the east wall, and behind every rubble pile to the west is a fascist with a firearm.…

Friday Foxer #12

Every Friday at 1300 hours, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers.…