Antrim after Angola

It’s hard to believe, but the next COIN title from Every Single Soldier should be Early Accessible by the end of the year. Fingers crossed, Northern Ireland ’74 will be less intimidating than Angola ’86. As I mentioned in this piece, my withered brain struggles with A86’s relatively high (compared to Vietnam ’65 and Afghanistan ’11) village and unit count.

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R.I.P. Ilan Papini

I’ve just learned that Ilan Papini, the chap behind thoroughly likeable sims such as Virtual Sailor and Vehicle Simulator, died in February from injuries sustained in a plane crash. The ICP Savannah piloted by the 60-year-old developer, suffered a bird strike over Israel’s Jezreel Valley, and Ilan pranged while attempting an emergency landing.

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An irresistible simpulse

Me and Roman spent a small portion of last weekend in a thorny corner of Wessex, chucking plastic platters at chain-draped metal baskets. We’d decided to give disc golf a try after enjoying the demo for FLEX Disc Golf. Has time with a simulation ever inspired you to try The Real Thing? If you can trace a hobby or even a career, back to a PC sim, I’d love to hear about it.

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Burmese days: Firefight’s juicy jungle scraps

The Close Combat-esque Firefight has matured splendidly during the past twelve months. Dipping into its cache of seventy-two South-East Asian/Pacific Theatre engagements this week, I’ve been struck by the way sage improvements such as new order types and infantry formation options have enriched the game’s tense top-down tactical tussles without compromising one of PC wargaming’s most elegant command systems. If developer Sean O’Connor could fix the occasional crashes and furnish some minor play tweaks, I’d have no problem describing his creation as the finest WW2 Burma wargame money could buy.

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