Alphabetised game news (A2E)

A is for Adorable Arthurian art attached to abstruse aggro arithmetic. I love Legends of the Round Table’s artwork, animations, and Anna Azéma music and narration, but I’ve not yet warmed to the number-heavy combat maths in the demo for this new side-scrolling RPG.

B is for Bituminous bitching

RoadCraft’s rudimentary physics, non-existent damage modelling, simplified load handling, and flawed AI are all getting stick from early adopters accustomed to SnowRunner. I wasn’t planning to wot I think Saber Interactive’s latest, but if there’s a real desire for a review amongst Cornerites, I’ll happily set aside next week for the task.

C is for Colossal Californian logging layout

Rolling Line’s first official DLC has taken over a year and a half to construct, detail, and test, and, amazingly, is as free as a gulp of pine-scented mountain air.

Jack Huygens abandoned plans to release it as payware, choosing to finance development through a Patreon page instead.

D is Dizzyingly defective demo

Not only does the impressively broken Virtual Driving School demo turn a blind eye to speeding, one-way system misdemeanours, and vehicular homicide, it implies Welsh drivers are morons, and Welsh roads are never narrowed by parked cars.

Entertaining bugs include missing textures and map edge plunges. Less amusing is the jammed handbrake that brings lessons and aimless motoring to an abrupt halt.

E is for Every Single Soldier is working on a Carrier Deck sequel

Steam review numbers suggest inventive, fast-paced Carrier Deck (984 reviews) sold much better than its hexy, turnbased stablemates, Vietnam ’65 (372 reviews) and Afghanistan 11′ (345 reviews). Is that popularity the main reason why there’s a sequel in the works, or is Johan Nagel simply keen to insert some variety into his COIN-dominated 2025 development schedule? I’ll ask him next time we swap emails.

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