Biggin Hell: Sadly the Ground of Aces demo isn’t grounded in reality

Released yesterday, the Ground of Aces demo lasted approximately ten minutes on the THC toe warmer. One viewing of the tutorial video (posted below) was sufficient to convince me that Blindflug Studios’ idea of a WW2 airbase management game and my idea of a WW2 airbase management game have almost nothing in common. While I could have tolerated a dash of artistic licence, I really can’t bring myself to play a Biggin Hill build-em-up in which mushroom/berry gathering is important, and creating grass airstrips is impossible.

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