Q2U
Q is for Quick trade card. The collectible shown below was disgorged by a coin-operated railway station weighing machine some time in the 1950s. Small compared to most cigarette and tea cards, the 24 cards in the British Automatic Company’s…
Q is for Quick trade card. The collectible shown below was disgorged by a coin-operated railway station weighing machine some time in the 1950s. Small compared to most cigarette and tea cards, the 24 cards in the British Automatic Company’s…
Volkssturm militiamen biding their time in camouflaged foxholes close to the rail bridge espy an irresistible target early in Turn 7. Unfortunately for Sergeant Venison, the target in question is him and his bank-traversing half-team.
The Brits attempt to cross the Bogen in Turn 6. Well, five of them do. Not long after Sergeant Venison’s half squad commences a daring dash across the rail bridge, they start taking fire from their ten o’clock. A party…
Pb + potato mashers + persistence = palpable progress for the POWs this turn. Dale’s Dozen ends the sixty undisputed kings of Nottingheim Castle. The fact that the German MG team weathered several grenade blasts before expiring makes Dale’s lack…
Yet to issue an order in this year’s play-by-comment Combat Mission game? Now would be a great time to get your feet wet. In the final moments of this minute-long turn, the Comment Commanders’ force doubles in size. All of…
First blood to the bouncers! Captain Dale’s hurty half-dozen surprise a German sniper team halfway through the turn then find themselves hurling lead and stick grenades up one of Schloss Nottingheim’s ornately carved staircases.
Corporal Whitehand ends turn 2 surrounded by armour. Fortunately for him the close-range stuff is bipedal, medieval, and empty, and the more distant specimens are currently unaware rogue American POWs are at large in the castle.
Splendid – we now have enough volunteers to begin Bouncing the Bogen! In Turn 1, thanks to orders issued by half a dozen game Cornerites, kit jangles and leaf springs flex on the heavily wooded western side of the river,…
It’s early April 1945 and, a week or so after ‘bouncing the Rhine’, the Western Allies reach another watery obstacle, the Bogen river. At Mannsfeld a few gung ho US AFVs manage to barrel across the bridge before it is…
If there are no posts on THC on Wednesday or Thursday this week don’t blame Corsica 1764, Ground of Aces, or the first Strategic Command WWII: War in the Pacific expansion. The lull is probably because I’m busy preparing this…
For many, the love affair with Combat Mission began with Chance Encounter and Valley of Trouble, the astonishingly replayable CMBO demo scenarios that showcased Big Time Software’s brave new world of 3D WeGo wargaming so well. It’s easy to forget…
I don’t envy the polygonal Canucks endeavouring to secure Faire Bissone’s bridge in this novel Combat Mission experiment. Commanded, during monthly wargaming sessions at Calgary Military Museums, by volunteers, some of whom have no previous CM experience, their promised Sherman…