Maziac

Maziac

Bounce the Bogen: Turn 17

Thanks to the considered/conscientious comment commanding of SunderLad and Colonel_K, the Allied push towards Nottingheim shows no sign of stalling. In this sixty-second chunk of WEGO action the understaffed Allies strengthen their hold on the rail bridge and make life…

Friday Foxer #255

Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. All are welcome…

Bounce the Bogen: Turn 16

Two of the five buildings on the northern half of the map collapse into heaps of blackened brick and burning timber during turn 16. That sort of thing tends to happen when you use 25-pounders and Sherman tanks for home…

Friday Foxer #254

Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers. All are welcome…

Bounce the Bogen: Turn 15

I reckon there are few more evocative sound effects in computer wargaming than the wave files in CMBO’s audio folder numbered 900 to 904. Used to communicate close quarters violence largely ignored by Big Time Software’s no-frills graphics engine, these…