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Maziac

The Struggles of Sarkbus (Part 2)

A wise City Bus Manager player keen to found a profitable omnibus company on the peaceful, car-free Channel Island of Sark would start by building a depot on its bigger, more densely populated neighbour – Guernsey. Me, I naively sited…

Putting the gust in Carl Gustaf

Wrung all the fun out of Regiments’ long game? Birds Eye Games were thinking of you when they conceived and coded Winds of Change. Here’s what THC guest writer Martynas Klimas thinks of this newly released £11 adjunct.

Combat Mission Olympiad: Turn 1

Apart from the green ‘GO!’ flare fired into the sky by a match official at the very start of this turn, the Olympiad’s first minute of action is fireworks free. Both teams race their infantry and their mortar-team taxis towards…

The Struggles of Sarkbus (Part 1)

Some people said Sark didn’t need a sizeable bus station and a tangle of intertwined bus lines – that 55-seat PCVs were inappropriate on this small, sparsely populated Channel Isle, not to say illegal. Others predicted my latest City Bus…