Lines of Battle: Waterloo won’t penalise plodders

This toptal.com page about Leonardo Massaroli fails to mention one important fact about the Argentinian developer. He’s a wargamer. Leo has recently unveiled a web-based multiplayer-only prototype of a work-in-progress called Lines of Battle: Waterloo, and, a few hours ago, used Discord to post a brief roadmap containing the following good news.

Square formations, fog of war, and solo play are on the way.

While the majority of his YouTube vids suggest lightning-quick reflexes are going to be vital to success in Lines of Battle: Waterloo, this one…

…shows that ponderers and slow barouches won’t, in fact, be at any disadvantage. Rather splendidly, Leo’s creation is WeGo.

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