The Burden of Command demo is just days away
I’ve been writing about Green Tree Games’ WW2 “leadership RPG” off and on for over seven years. Yesterday, I finally got to try it.
I’ve been writing about Green Tree Games’ WW2 “leadership RPG” off and on for over seven years. Yesterday, I finally got to try it.
When developer Niall Slater fixed the bug that was preventing me and other keyboard & mouse users from starting up OVRLRD’s bipedal steeds, I jumped straight into a clickable cockpit and hotfooted it to the weapon range. Unfortunately, I’d only…
Mars, Ares, Odin, Huītzilōpōchtli… I’ve been fortunate enough to interview quite a few gods of war during my time as a wargame correspondent. While most of them seemed to respect bravery and self-sacrifice, to a man/deity they all sneered, sniggered,…
My first taste of just-launched TSW5 hasn’t exactly inspired confidence. Over breakfast I had a wander around Euston Station – the London end of the sim’s fairly short stretch of West Coast Main Line – and chanced upon a couple…
MicroProse’s last ocean-going release was a bit of a stinker. Their next, however, looks awesome.
As I pointed out a few weeks ago, Firefight is one of Steam’s hidden gems. Anyone who has Close Combat-ted contentedly in the past, is sure to appreciate its elegance, plausibility, and scope (western, eastern, and Pacific/Asian fronts) – its…
The block of Union Jack wavers to the left of my commentary box lets out three mighty groans during the course of Turn 5. The first occurs at T+32 when the British Crusader sends a 57mm AP round sailing over…
Seven quid buys a prodigious quantity of gripping guerre at Fanatical.com right now. Using the site’s Build Your Own Special Editions Bundle option, you can snag Field of Glory II Complete, plus a fully-DLCed copy of Fantasy General II, for…
Decades of playing games that strive to replicate real vehicles and real battles has rewired my brain in ‘interesting’ ways. The other day, while pushing a wheelbarrow down a garden path, I found myself mentally interrogating the realism in Star…
The unashamedly political People Make Games cause me to sigh and splutter my Earl Grey from time to time, but the world of game journalism would be a much poorer place without their heavyweight investigations. Their latest free-to-watch video essay…
I’m not saying the first three minutes of this CMAK contest were uneventful, but when the TV camera panned across the grandstands at the end of Turn 3, I noticed several people scrutinising phones or reading newspapers, and at least…
This year the European Union will spend around seven million Euros on video game development. Is this sizeable sum likely to be expended wisely? Having looked at some of the games Brussels has helped fund in the past, I have…