Bounce the Bogen: Turn 1
Splendid – we now have enough volunteers to begin Bouncing the Bogen! In Turn 1, thanks to orders issued by half a dozen game Cornerites, kit jangles and leaf springs flex on the heavily wooded western side of the river,…
Splendid – we now have enough volunteers to begin Bouncing the Bogen! In Turn 1, thanks to orders issued by half a dozen game Cornerites, kit jangles and leaf springs flex on the heavily wooded western side of the river,…
Several of the units in Bounce the Bogen, THC’s latest play-by-comment Combat Mission game, still need chaperones. If you’re an airlifter and fancy directing Captain Hood’s HQ team or Sergeant Scarlet’s Daimler armoured car for a few turns (you don’t…
Fancy getting to know another interesting bit of Britain via a classic train sim? You’re in luck. Having picked up several bargains in the almost-over TSC2024 sale, I plan to spend the remainder of this week exploring unfamiliar lines, researching…
It’s early April 1945 and, a week or so after ‘bouncing the Rhine’, the Western Allies reach another watery obstacle, the Bogen river. At Mannsfeld a few gung ho US AFVs manage to barrel across the bridge before it is…
If there are no posts on THC on Wednesday or Thursday this week don’t blame Corsica 1764, Ground of Aces, or the first Strategic Command WWII: War in the Pacific expansion. The lull is probably because I’m busy preparing this…
Unlike most games set in the Netherlands during WW2, Survive, Resist, Collaborate is not crawling with Allied airborne troops and obsessed with bridge securing. Due out later this year but trial-able now, SRC is a text-based tale of a triangular…
Microsoft Train Simulator, BVE, Trainz… in 2004 the PC rail simmer had far fewer choices than they have today. Oddly, one of the most realistic options available to desktop train drivers back then featured South African rolling stock. If you’re…
Forty plus years of WW2 tactical wargaming leaves an indelible mark on a person. Like most long-in-the-tooth desktop generals, I’m now so used to parsing battlefields, assessing weaponry, and weighing up odds, the process is almost instinctive. StuG there…. dead…
Like a bone-white ember quietly ticking amongst the feathery ash of a burned-down bonfire, Firefighting Week still has some life left in it. Yesterday, a Cornerite tip-off (Thanks, phuzz!) led me to try blaze battling in Teardown, a voxel-based demolition…
Gosh, where did that hour go? Tearing about in a polygonal Laser dinghy courtesy of the free Storm Sailor prototype is a blast, and you don’t need to look much further than the sim’s strong hydrodynamics, helpful AI, and friendly…
Foolish Mortals, the Saskatoon studio that gave us the splendidly foggy Radio General, is presently beta-testing a WW2 operational wargame that looks every bit as revolutionary as RG. If you’re a fan of Panther Games’ output, or frequently find high-level…
Reykjavíkian dev Baldvin Albertsson doesn’t simply want to make an entertaining WWI game, he wants to make a thought-provoking and insightful one. In the following Q&A the ex-actor and theatre director describes some of the ways in which upcoming management game…