A2F
A is for Alphabetised game news. There’s nothing especially original about the way I gather game news. Like other reporters, every so often I set cage traps baited with chunks of old telephone directory or stale urinal cake in likely…
A is for Alphabetised game news. There’s nothing especially original about the way I gather game news. Like other reporters, every so often I set cage traps baited with chunks of old telephone directory or stale urinal cake in likely…
Allen Gies, the writer behind much of Burden of Command’s vivid prose, has penned a 900,000 word interactive novel about tank warfare in North Africa. Hopefully, the excruciatingly daft moment early in World War II Armored Recon where you get…
F is for Fourth time lucky? Originally slated for a Q1 2024 release, then rescheduled for September 2024, and, later, May 2025, the sequel to one of Simulatia’s most realistic motoring sims acquired its fourth ETA earlier this week. The…
A lot has happened in the three days since I wrote part 1 of this review. I’ve led Nickel Company through the living hell that was Anzio. I’ve discovered that BoC’s combat system doesn’t always protect main characters from fatal…
Normally, when I have a nagging question about a PC wargame – a question that the manual or forums can’t answer – I go direct to the developer for edification. With Burden of Command, I’ve found myself deliberately holding back……
While I’m nowhere near finishing Burden of Command’s unforgettable campaign, I think I’ve seen enough to pen something resembling a review tomorrow. I also reckon I’ve seen enough to proffer the pictured words of advice.
Green Tree Games have given me permission to share an account of a Burden of Command mission ahead of the April 8 review embargo, but the more I think about it, the more convinced I am that shedding light on…
Pinch me. Almost nine years after I first got wind of it, Burden of Command is finally trickling onto my PC. As I’m not permitted to share opinions until the day of release (April 8th) and feel a game this…
G is for Green Tree Games gird their loins. Announced in the year the RAF retired its last Hawker Herbert, and the Pope described hula hoops as “Satan’s bangles” in his Easter address, Burden of Command has a precise release…
I’ve been writing about Green Tree Games’ WW2 “leadership RPG” off and on for over seven years. Yesterday, I finally got to try it.
If the years of waiting have taken the edge off your Burden of Command enthusiasm, I strongly recommend you spend twenty five minutes with the two video whetstones embedded below. In readiness for a release date announcement later this month,…
A is for Alphabetised wargame, sim, and site news. Every so often, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a few days scouring Simulatia and Grognardia for stories with…