Category Wargames

Bounce the Bogen: Turn 2

Corporal Whitehand ends turn 2 surrounded by armour. Fortunately for him the close-range stuff is bipedal, medieval, and empty, and the more distant specimens are currently unaware rogue American POWs are at large in the castle.

Bounce the Bogen: Turn 1

Splendid – we now have enough volunteers to begin Bouncing the Bogen! In Turn 1, thanks to orders issued by half a dozen game Cornerites, kit jangles and leaf springs flex on the heavily wooded western side of the river,…

Comment Commanders needed!

Several of the units in Bounce the Bogen, THC’s latest play-by-comment Combat Mission game, still need chaperones. If you’re an airlifter and fancy directing Captain Hood’s HQ team or Sergeant Scarlet’s Daimler armoured car for a few turns (you don’t…

Firefighting Week: Fire Commander

Artur Tabiszewski, what, in the name of all that is combustible, were you thinking? As you are listed in the credits as Fire Commander’s designer, producer, and lead programmer, I’m guessing you are the person who made the bewildering decision…

Firefighting Week – Flash Point: Fire Rescue

Beware! The air quality on Tally-Ho Corner is going to be abysmal this week, and thanks to the tangle of quivering hoses on our puddle-strewn drive, there will be trip hazards galore. Keen to address one of my stranger blindspots…

V2Z

V is for Verbose sleuthing. It’s a fairly safe bet fans of The Case of the Golden Idol and The Rise of the Golden Idol will enjoy the Confidential Killings trial. The game’s short but tangled whodunnits are set in…