Introducing Ignatius
One of the advantages of being completely independent is that I no longer have to persevere with games I’m not enjoying. Back in the days when I wrote for PC Gamer I would have had to play Last Train Home…
One of the advantages of being completely independent is that I no longer have to persevere with games I’m not enjoying. Back in the days when I wrote for PC Gamer I would have had to play Last Train Home…
I’ve decided to give Angola ’86 some space. Publicly grumbling about bugs and interface imperfections a week into its Early Access puberty, feels a tad unfair, and I don’t want frustrating situations such as the one I described yesterday to…
Endless village visits, supply runs, and thoroughfare minesweeping… Angola ’86 refuses to sex-up counter-insurgency ops. Unleavened, the daily grind of keeping the land now known as Namibia free of SWAPO troublemakers/freedom-fighters could start to drag after a while. Fortunately, whenever*…
Halfway through my last play session, a concerned Angola ’86 metaphorically took me to one side and said “Tim, for heaven’s sake, pull your socks up!”. On reflection, I deserved the wake-up call. At the time it came I was…
I think I learned almost as much from Angola ’86’s fact-stuffed loading screen (see above) as I did from the game’s bare-bones tutorial. Brief, text-reliant, and awfully short on ‘learn-by-doing’ interactivity, the latter isn’t brilliant, but, backed by a good…
The news that the third of Every Single Soldier’s novel COIN wargames is finally available on Steam gives me a (feeble) excuse to type a word I’ve never typed before, and have an Omugulugwombashe at THC’s first rolling review. Starting…
Professional conflict sim ponderer Arrigo Velicogna has very kindly agreed to assess some cardboard solitaire wargames for Tally-Ho Corner. In his second piece the ex King’s College London lecturer takes a look at a naval diversion in which “planning is…
A is for Alphabetised wargame, sim, and site news. Now and again, assuming I can persuade Austerity’s Blackburn Cirrus Bombardier engine to perform the miracle of internal combustion, I spend a few days scouring Simulatia and Grognardia for stories with…
Which Wargame Design Studio game boasts the best AI? Why aren’t WDS titles available through Steam or GOG? Is the ongoing war in Ukraine a potential theme?… The final Open October offering – a Q&A with Wargame Design Studio’s Rich…
The sight of the squat SU-100 spewing flame from multiple orifices is too much for the Blue Team. With the last of their starting AFVs eliminated, the Comment Commanders choreographing Soviet forces in river-riven central Lodowice decide enough is enough…
Eager to fling 16kg shrapnel sprayers into the crowded property at the western end of Boleslav Bridge, the Blue Team’s SU-100 creeps forward at the start of this sixty-second turn. The TD’s commander knows he’s taking a big risk, but…
Why do all the screenshots in this turn report look they were taken in 1997? A couple of days ago my PC suddenly decided that it detested OpenGL. Titles that had worked flawlessly for years, no longer launched, and hours…