Category Sims

ViewApp brass-off mousey bus simmers

If Tally-Ho Corner had a hall of shame ViewApp would be its most recent inductee. Yesterday the Viennese studio behind City Transport Simulator released the omnibus component of its latest sim either not realising or not caring that many early adopters…

This and that

Early Access Dagger Directive’s first update doesn’t seem to have cured its corpse reanimation problem. Loading still seems to revive fallen foes now and again. The new build doesn’t like old savegames either, so it looks like I’m going to…

Every drone sim should include ‘flypaper’

While FPV SkyDive doesn’t have Liftoff’s aerodynamic authority or Uncrashed’s good looks, it does come with serviceable FMs, entertaining environments, and a hard-to-resist price tag: 0GBP. I’ve been reaching for it pretty regularly of late, and, during a recent session,…

Alphabetised game news (L2P)

L is for Light at the end of the tunnel at long last? General Staff: Black Powder’s website and Steam page haven’t been updated in a dishearteningly long time, but recent posts on the Kickstarter page give wargame AI aficionados…

Alphabetised game news (A2E)

A is for Adorable Arthurian art attached to abstruse aggro arithmetic. I love Legends of the Round Table’s artwork, animations, and Anna Azéma music and narration, but I’ve not yet warmed to the number-heavy combat maths in the demo for…

Goodbye to Berlin (SubwaySim 2 fails its audition)

You’ve had your chance, SubwaySim 2. Although you come with nicely modelled EMUs, attractive ribbons of Hamburg and Berlin, a replay-friendly timetable mode, imaginative scenarios, and exemplary tutorials, because I can’t seem to get you to run smoothly and look…