The Burden of Command demo is just days away
I’ve been writing about Green Tree Games’ WW2 “leadership RPG” off and on for over seven years. Yesterday, I finally got to try it.
I’ve been writing about Green Tree Games’ WW2 “leadership RPG” off and on for over seven years. Yesterday, I finally got to try it.
When developer Niall Slater fixed the bug that was preventing me and other keyboard & mouse users from starting up OVRLRD’s bipedal steeds, I jumped straight into a clickable cockpit and hotfooted it to the weapon range. Unfortunately, I’d only…
Mars, Ares, Odin, Huītzilōpōchtli… I’ve been fortunate enough to interview quite a few gods of war during my time as a wargame correspondent. While most of them seemed to respect bravery and self-sacrifice, to a man/deity they all sneered, sniggered,…
Using the following clues (the map above is purely decorative) in combination with Street View, work out my location.
Having spent the last two Fridays mercilessly lambasting the EU’s attempts to boost the game development sector, I feel it’s only fair to let some beneficiaries of Creative Europe grants tell their side of the story today. Below the break,…
Every Friday, Tally-Ho Corner’s cleverest clogs come together to solve a ‘foxer’ handcrafted by my sadistic chum and colleague, Roman. A complete ‘defoxing’ sometimes takes several days and usually involves the little grey cells of many readers.
My first taste of just-launched TSW5 hasn’t exactly inspired confidence. Over breakfast I had a wander around Euston Station – the London end of the sim’s fairly short stretch of West Coast Main Line – and chanced upon a couple…
MicroProse’s last ocean-going release was a bit of a stinker. Their next, however, looks awesome.